Rules and rewards – circle time games

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By Jenny Mosley, Director of the Whole-School Quality Circle Time Consultancy.

Circle games and linking printable resources to tackle behaviour and set clear classroom rules

Everything has a reason

You will need

A collection of everyday ‘useful’ objects (eg ruler, key, spoon, pencil etc).

What to do

Place your objects in the centre of the circle. Get a volunteer to pick one and then describe how the object is useful. For example: ‘A key helps us to open a locked door.’ Let other children take turns picking an object.

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